For the first time since the fall of its civilization, the warmongering Stigma-4 is awake, its unbeating heart set on conquering a distant star─yours. Omicron N-7000 believes that the most effective means of deterrence is to convince its subconscious circuits of how poorly it would fare against Hydaelyn’s champion, and has opened a path to allow you to implant a pseudo-memory of just such a contest. Thus does it fall to you to answer the question─of what do matrices dream?Final Fantasy XIV: Endwalker
In the first post-patch dungeon we are going into the memories of an AI of Stigma-4 that created Omega and it has decided it is time to wipe out our home although I still ain’t sure if everything that is happening is real or just recreation but still we got an excuse to visit their homeworld even it is a simulation.
The dungeon itself is a simulation of events that have happened during Stigma-4 existence with a mixture of seeing their home page, attacking another world right to how they fought against the dragons. We learn what happened during the world and the logic on why Omega was created, how it adapts to what it is fighting and why it is interested in fighting against stronger foes.
The targets you fight are the different robots that Stigma-4 has created and that includes fighting robot dragons and many other targets. Just like the foes, the bosses themselves are of Stigma-4 creation and we get to meet an old friend.
The first boss is the proto-type of Omega and although it doesn’t look as cute as the final version of Omega the proto-type does have the same tank busters and raid-wide damage, the single target missile and also its flame thrower which is not named weirdly for the sake of confusion.
I loved this fight and while I am sure it is because it is Omega but it is a simple fight and one I don’t think anyone will have any problems with.
The second boss is the Arch-Lambda and here we start to see how Stigma-4 operated and this one is a cybernetic created based on one of the foes they were attacking. This boss shows that Stigma-4 created their robots by basing it on what they are attacking which explains why Omega transformed into a human-like form.
The boss itself has your standard tank buster and raid-wide damage but the main thing to worry about is the boss dashing around the arena and doing a massive area attack which can be a cause for a wipe quite easily.
I don’t mind this boss and the dashes keep you on your toes and the number markers is a bit interesting in keeping your uptime as a melee.
The final boss is the AI itself and we also get to see the frame of the final version of Omega and get to fight against it! This boss is much more interesting and has a couple of things within the Omega raid series. Stigma-4 has the standard tank buster and raid-wide damage but it also has mind-jack, a bunch of in and out attacks while dealing with a bunch of mobs that has their attacks as well.
This boss is a good example of a well-designed fight and I would love to see more of this in future.
While I enjoyed hearing the Omega raid series music again, it is a shame it wasn’t a new version or anything but I suppose it makes sense why they used it.